Update 2!

DevLog Update 2!

We've just had a major update! New bot model and animations are in, with a much more responsive input system; designed to make you really feel the impact of your weapons.

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Pre-Alpha 0.03 Demo [Feedback Form Here]

Project: Theseus: is a roguelite beat-’em-up adventure set across the scrap-lands of a junk-powered frontier. It’s up to you to venture out and kick some bot-butt.

Master the combos, complete room objectives, and choose your buffs wisely to survive each run. Randomised encounters and run-defining buffs ensure no two attempts play the same. Project: Theseus can be picked up quickly and played casually, but rewards players who look under the hood and make their bots their own. 

Keep an eye on the DevLog over here to see what's cooking

Pillars of Theseus

Build – your bot to fit your playstyle, adapting parts, buffs, and abilities to face the dungeons ahead.

Battle – increasingly difficult foes, from roaming rogue bots to high-tech bosses that test every build choice you make.

Become – a Wasteland Ace, mastering your Battle Bot and earning your place as champion of Bot City.

Whats New? [20/02/26][Click Here].

In this demo, you can expect to see:

  • Brand new Battle Bot
  • New Weapons
  • New Enemy Type
  • Updates to level design and difficulty

Planned Updates

Future updates will include:

  • Customisable Battle Bots
  • More enemy types
  • Ability synergy
  • Scrap City (Hub Area for customisation and upgrades)

Development log